Do you see it?

The Hunted becomes the Hunter

Turning Crysis 3's epic journey into an artbook was a blast! I brought the iconic line from the game, "The Hunted becomes the Hunter", to life using an arrow (the main character, Prophet’s, choice of weapon) and a shatter effect that captures the game's intensity and essence in one strong visual.

I worked closely with the production teams to collect sketches, game scenes, storyboards, and more, to showcase the talent behind the game into a limited edition artbook—a project from the heart. Crysis 3 is a AAA game and first-person shooter game by Crytek. This artbook was one of the number of things I worked on while immersed in that project, from websites to campaigns,  merchandise and in-game art.

Dark but with strong bright light sources, a gritty but refined feel, beautiful sceneries, strong bold type—the artbook captures the game.

What’s a game collectible without humour here and there?

Just like the game, the artbook is divided into' ‘arcs’.

Found in the ‘storyboards arc’, here’s a spread that shows the evolution of a scene, from storyboard to rough models and the final cut in-game.

>> Check out Crytek // CRYENGINE or other game projects such as Warface. <<

Art direction // Packaging, merch, print, event spaces, OoH // Illustration